Postgame Purple / Warehouse8 min readpurple warehouse puzzle

BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order

Use both entrances, close the routes, keep stable reader/operator roles, and relay the current icon order.

Direct solution

Find the dark twin-building warehouse on the ledge between the water and central mountains. Put one player at each door, send both through, and close both routes as the puzzle requires; then pass the two turnstiles without swapping roles. Keep one player as the icon reader and one as the operator. Agree on a fixed viewpoint and short icon names, then report the current order one position at a time. The operator repeats each position and uses the corresponding control. The displayed icons change by attempt, so no screenshot is a permanent code.

Where to go

This is the smaller paired dark warehouse on a waterside ledge between the water and central mountains. Do not confuse it with the Large Warehouse in open ground between streams.

Before starting

  • Finish the main ending.
  • Bring two players and staff both entrances.
  • Choose one reader, one operator, and one icon direction.

Exact steps

  1. BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order — Find the paired waterside warehouse
    Source time 06:05Temporary frame
    1

    Find the paired waterside warehouse

    Use the ledge, water, central mountains, and twin dark buildings to identify the Purple site.

    The Large Warehouse is not your current location.

  2. BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order — Staff both doors
    Source time 06:20Temporary frame
    2

    Staff both doors

    Put one player at each entrance, enter separately, and close both routes in the required state.

    Both sides are occupied and neither entry is left unresolved.

  3. BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order — Pass both turnstiles
    Source time 06:35Temporary frame
    3

    Pass both turnstiles

    Advance one player through each turnstile without abandoning the reader/operator assignment.

    Both players reach their puzzle stations.

  4. BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order — Fix viewpoint and icon names
    Source time 06:50Temporary frame
    4

    Fix viewpoint and icon names

    Choose a first position and give every displayed icon a short distinct name.

    Both players can repeat the visible order direction.

  5. BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order — Relay one current icon at a time
    Source time 07:05Temporary frame
    5

    Relay one current icon at a time

    Reader calls index and icon; operator repeats, selects the corresponding control, then asks for the next.

    No unconfirmed positions are skipped.

  6. BIG WALK Purple Warehouse: Doors, Turnstiles and Icon Order — Confirm the Purple Blob
    Source time 07:20Temporary frame
    6

    Confirm the Purple Blob

    Finish the current sequence and stop input when the reward appears.

    The Purple Blob—not an open door alone—is the solve confirmation.

Player-count plan

2 players

Use one player for each information or action side. Keep the same reader and operator after both turnstiles.

3-12 players

Keep the two core roles unchanged. Extra players should spot, carry, or record the current sequence without creating a second caller.

Common mistakes

  • Entering through the same door.
  • Leaving a route open.
  • Swapping roles after the turnstiles.
  • Using the Large Warehouse guide here.

How to recover

  1. 1.Return to the entrance phase and verify both doors.
  2. 2.Pass both turnstiles again if the world reset.
  3. 3.Compare the first uncertain icon from the fixed viewpoint.
  4. 4.Use the current display, never an old code.

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